Taoists are well disciplined in
the study of Astronomy,
Medicine, and others aside from
Mu-Gong. Rather than directly
engaging the enemies, their
specialty lies in assisting
their allies from the rear.
Taoists can summon powerful creatures and
have high resistances to magic,
and is the class with well
balanced offensive and defensive
abilities. Even
though Taoists have many
abilities, their lack in
physical attack power makes them
difficult to level up. In order
to overcome the slow leveling
process, they must look for
others to group with, and above
all, have the desire
to help others.
Healing:
Heal yourself or other targets. HP
healed increases with skill level and
SC.
Level 0
7
N/A
2
N/A
Level 1
7
100
4
Accuracy +3
Level 2
11
250
5
Accuracy +6
Level 3
16
500
7
Accuracy +9
Spirit
Sword:
Accuracy will be increased in accordance
with practice level (Lvl 1=Acc + 3; Lvl
2=Acc + 5; Lvl 3=Acc + 8).
Level 0
9
N/A
N/A
N/A
Level 1
9
200
N/A
N/A
Level 2
12
350
N/A
N/A
Level 3
15
700
N/A
N/A
Poisoning:
Poison duration increases in accordance
with practice level.
Level 0
14
N/A
1
1 Poison
Level 1
14
300
2
1 Poison
Level 2
17
500
3
1 Poison
Level 3
20
900
4
1 Poison
Soul
Fireball:
Long distance attack like a wizard's
fireball by hurling an amulet.
Level 0
18
N/A
3
1
Level 1
18
500
5
1
Level 2
21
750
6
1
Level 3
24
1500
7
1
Summon
Skeleton:
A taoist can create a familiar by
resurrecting a spirit using strong
magic.
Level 0
19
N/A
12
1
Level 1
19
550
16
1
Level 2
22
800
20
1
Level 3
26
1550
24
1
Hiding:
Makes you invisible to some mobs as long
as you do not move or attack.
Level 0
20
N/A
1
1
Level 1
20
600
3
1
Level 2
23
850
4
1
Level 3
26
1600
5
1
Mass
Hiding:
Make other targets in a 3x3 square
invisible as long as they do not move or
attack.
Level 0
21
N/A
3
1
Level 1
21
800
5
1
Level 2
25
1050
8
1
Level 3
29
1800
10
1
Soul
Shield:
Increases magical defensive power (AMC).
Duration and effect increases with skill
level and SC.
Level 0
22
N/A
4
1
Level 1
22
900
8
1
Level 2
24
1300
11
1
Level 3
26
1800
15
1
Revelation:
Reveals the HP of a target. Durating
increases with skill level and SC.
Revelation Level 2 and above will
automatically display when healing a
target.
Level 0
23
N/A
4
N/A
Level 1
23
750
8
N/A
Level 2
25
1150
12
N/A
Level 3
28
1600
16
N/A
Blessed
Armour:
Increases physical defensive power (AC).
Duration and effect increases with skill
level and SC.
Level 0
25
N/A
4
1
Level 1
25
1000
8
1
Level 2
27
1500
11
1
Level 3
29
1900
15
1
Energy
Repulsor:
Creates a wave of energy that repulses
mobs or players away from you.
Level 0
27
N/A
2
N/A
Level 1
27
900
4
N/A
Level 2
29
1400
6
N/A
Level 3
31
1900
8
N/A
Trap
Hexagon:
Traps a mob unless you or other people
enter the hexagon.
Level 0
28
N/A
7
1
Level 1
28
900
10
1
Level 2
30
1350
13
1
Level 3
32
1850
15
1
Purification:
Removes poison or paralysis effects from
a friendly target.
Level 0
30
N/A
14
N/A
Level 1
30
1250
16
N/A
Level 2
32
1750
18
N/A
Level 3
35
2600
20
N/A
Mass
Healing:
Heal yourself or other targets in a 3x3
sqaure. HP healed increases with skill
level and SC.
Level 0
31
N/A
28
N/A
Level 1
31
1000
31
N/A
Level 2
33
2000
34
N/A
Level 3
36
4000
37
N/A
Hallucination:
Confuses mobs and enslaves them to fight
for you.
Level 0
31
N/A
22
1
Level 1
31
1400
32
1
Level 2
34
1900
42
1
Level 3
36
2500
52
1
Ultimate
Enhancer:
Increases your physical attacks (1 extra
DC for every 5 SC). Duration and effect
increases with skill level and SC.
Level 0
33
N/A
25
1
Level 1
33
1650
27
1
Level 2
35
2250
29
1
Level 3
38
3000
31
1
Summon
Shinsu:
Summon a powerful fire breathing beast
called a Shinsu as a familiar.
Level 0
35
N/A
28
5
Level 1
35
1000
32
5
Level 2
37
1500
36
5
Level 3
40
2500
40
5
Reincarnation:
Revives a dead player. Has a long
casting time and cast can be interrupted
if the Taoist receives damage. Success
rate depends on the skill level.
Level 0
37
N/A
125
?
Level 1
37
500
142
?
Level 2
39
750
159
?
Level 3
41
1000
176
?
Summon
Holy Deva:
Summon a Holy Deva as a familiar.