All Warrior Wizard Taoist Assassin

  Name Level Weight Dura DC MC SC AC AMC Other Dropped By
CopperRing 3 1 5 0-1 - - - -    
GlassRing 7 1 3 - - 0-1 - -    
HexagonalRing 7 1 6 - 0-1 - - -    
HornRing 9 1 6 0-1 - - - 0-1    
IronRing Necessary
MC 9
1 5 - 0-1 - 0-2 -    
WhiteJadeRing Necessary
SC 7
1 5 - - 0-1 0-1 0-1    
BlueRing 16 1 10 1-0 - - - 0-2    
GaleRing 16 1 5 0-1 - - - - Attack Speed+2  
BlackRing 20 1 5 0-2 - - - -    
SerpentEyeRing 20 1 5 - 0-2 - - -    
PearlRing 20 1 5 - - 0-2 - -    
GoldRing 20 1 5 1-1 1-1 1-1 - 0-3    
CharmRing 23 1 5 - 1-2 - - -    
MoralRing 23 1 5 - - 1-2 - -    
ExpelRing 25 1 5 1-2 1-2 1-2 - 0-4    
CoralRing 25 1 5 0-4 - - - -    
SkeletonRing Necessary
DC 30
1 5 0-3 - - - -    
RubyRing Necessary
MC 17
1 5 - 0-4 - - -    
PlatinumRing Necessary
SC 17
1 5 - - 0-4 - -    
DragonRing Necessary
DC 37
1 5 0-5 - - - -    
EvilSlayerRing Necessary
MC 20
1 5 - 1-2 - 0-3 -    
JadeSnowRing Necessary
SC 20
1 5 - - 2-2 0-1 0-2    
PowerRing Necessary
DC 46
2 6 0-6 - - - -    
VioletRing Necessary
MC 24
2 5 - 0-5 - - -    
TitanRing Necessary
SC 24
2 5 - - 0-5 - -    
TwinGoldRing 30 1 5 2-2 - - - 0-3    
BoundlessRing Necessary
DC 54
2 7 0-8 - - - -    
ThunderRing Necessary
MC 32
1 6 - 0-6 - - -    
TaeGukRing Necessary
SC 30
1 6 0-2 - 0-6 - -    
OmaSpiritRing 37 2 7 0-7 - - 0-1 -    
NobleRing 37 1 6 - 0-5 - 0-1 -    
SoulRing 37 1 6 0-3 - 1-3 - -    
PurpleFoxRing 40 2 7 1-7 - - - 0-1    
RedFoxRing 40 1 5 - 1-5 - - 0-1    
BlueFoxRing 40 1 6 1-3 - 1-4 - -    
GreatPurpleFoxRing 45 2 7 1-8 - - - 0-1    
GreatRedFoxRing 45 1 5 - 1-6 - - 0-1    
GreatBlueFoxRing 45 1 6 1-4 - 1-5 - -    
PledgeRing 50 3 6 1-11 - - - -    
CrimsRubyRing 50 2 4 - 1-8 - - -    
FiveElementRing 50 3 5 1-5 - 1-7 - -    
New Warrior Ring 55 5 6 2-13 - - - -    
New Wizard Ring 55 3 4 - 1-10 - - -    
New Taoist Ring 55 4 6 1-6 - 1-9 - -    

 

  Name Level Weight Dura DC MC SC AC AMC Other Dropped By
TeleportRing 12 1 5 - - - - -    
Teleport to fixed coordinates in map. Usage: @move x y
ProtectionRing 16 1 5 - - - 0-1 -    
Give Healing Skill (training level 1) to wearer.
RecoveryRing 16 1 5 - - 1-2 - -    
Give Healing Skill (training level 1) to wearer.
ParalysisRing 16 1 5 0-1 - - - -    
You can paralyse enemies at 1/15 chance of success.
MuscleRing 16 1 5 0-1 - - - -    
Hand, Carry and Bag Weight capacity doubled.
FlameRing 16 1 5 - 1-2 - - -    
Give Fireball Skill (training level 1) to wearer.
RevivalRing 16 1 5 - - - 0-1 0-1    
Bring your health to maximum just before death (use once).
ClearRing 12 1 4 - - - - -    
Makes you invisible to many mob's eye. Players can see you normally.